Thursday, December 23, 2010

Design Plan

Right now, I am working on the Design Plan for Globaloria on my team page. Because of this, I have progressed in my knowledge of creating my game. I think that because this assignment helps you create your main scenes for your game, it will make it take a shorter period of time to create the final game.

Title/Start Scene
This is the scene where most of the gameplay happens.




1. Describe this scene: What do you see? 2. List of Assets for this scene: (Note: You may not need all these asset types.)
  • Background The background will be the color blue.
  • Character(s) The characters in this scene are a cat and a dog.
  • Object(s) The objects in this scene are a cat, dog, shot (title of game), an info. button, and a play button.
  • Animation(s) The animations of this game will be that the dog's tail is wagging and the cat's mouth is opening and closing.
  • Sound(s) The sounds in this scene will be based on an ambulance siren.
  • Button(s) The buttons on this scene will be the info. button which tells you about the game and the play button which lets you start the game.
  • Text The text for this scene will be the title and the names of the buttons.
3. Describe the action in this scene:
  • What actions must be completed by the player in this scene? The actions that must be completed by the player on this scene are in which you have to read the info. and then move-on and start to play my game.
  • What controls does the player use to complete each action in the scene? The control the player will need to use is the mouse which will allow the player to click on the buttons.
  • Is there a scoring or feedback system? How does it work? How is it displayed? There is no scoring or feedback in this scne because it is my menu.
  • Are there characters? How many? Does the player control any character (how)? Can the player interact with any character(s)? How? The only two characters on this scene are the cat and dog. The player does not control the characters in this scene. The player cannot interact with any of the characters in this scene.
  • How do you win the activity in this scene? There is nothing to win in this scene because it is my main menu scene which is at the very beggining.
  • What happens when you win? Nothing happens when you win because there is nothing to win in this scene.
  • How do you lose the activity in this scene? You cannot win or lose in this scene because it is my "main menu" scene.
  • What happens when you lose? I have made it in my game to were you cannot lose in this scene because it does not involve interactment.
  • How does the player navigate from this scene to other scenes? The player can navigate to different scenes by clicking the buttons which are named info. and play. The info. button navigates you to a page that tells you about the game and its objectives. The play button lets you begin playing my game.
  • Can the player quit the scene or game from here? How? The player cannot quit the game or scene from here. 

No comments:

Post a Comment